Tome of Sessions

The story is yours.
The paperwork shouldn't.

Every ruling, every twist, every voice at the table stays yours. Tome of Sessions keeps the ledger — initiative, stat blocks, schedules, lookups — so you never leave the story to manage it.

You didn't become a DM
to do data entry.

  • tracking 14 goblins' HP
  • “what page is grappling on?”
  • herding 5 calendars
  • re-typing stat blocks

What's left is the game.

Still your table

Nothing happens without your say-so.

Sage suggests; it never decides. Encounters are drafts until you bless them. Every generated NPC, every rules citation, every tracked number is a tool in your hand — not a hand on your table.

How it works

From your notes to game night

  1. Open your tome

    Name the campaign, upload your books and notes.

  2. Gather your party

    Share an invite link or let players sign in with Discord.

  3. Prep your way

    Sketch encounters, ask Sage, let the pool find the night.

  4. Run the table

    Everything tracked at your side. The story stays center stage.

The table is waiting

Pick up the pen. Put down the spreadsheet.

Open your tome